Click Promise
95
The title and thumbnail idea communicate a fast click promise.
- + Use one action word in the title or thumbnail text.
- + Make the main subject readable on a phone-size thumbnail.
Validation tool
Check whether your game idea is ready to become a launch plan before you spend time on thumbnails, copy, and monetization.
Overall launch score
90
/100
Edit the inputs, then score the launch to create a quick review you can copy or turn into a full Launch Pack.
Click Promise
95
The title and thumbnail idea communicate a fast click promise.
First 60 Seconds
94
The first session likely has a visible action and reward.
Retention Hook
90
There are enough return hooks to test early retention.
Monetization Fairness
84
The monetization reads optional and relatively fair.
Update Potential
88
The idea has modular update potential.
Method and evidence
The overall score is an equal-weight average of five deterministic planning checks. Text cues and completeness raise or lower each category; the score does not use Roblox private data, predict discovery, or compare the game with a platform-wide benchmark.
Checks title length, visible action language, thumbnail specificity, and concrete danger or reward cues.
Boundary: It cannot judge final art quality, audience targeting, or real play-through rate.
Looks for a named action, early goal, feedback or reward, and concise opening description.
Boundary: Text cannot replace observing a playable onboarding session.
Looks for daily, weekly, collection, social, reward, and modular update cues.
Boundary: These cues are hypotheses; real D1/D7 behavior must validate them.
Rewards optional cosmetic, identity, VIP, or convenience language and flags pressure, required power, or gambling-like terms.
Boundary: This is not a legal or official Roblox policy determination.
The score is most useful before launch, when you can still change the promise, first-session flow, page assets, and update plan quickly.
It is a pre-launch planning score that checks whether a game concept has a clear click promise, first minute, retention hook, monetization idea, and update path.