Roadmap tool

Roblox Update Roadmap Generator

Turn a game concept into a realistic four-week update plan for launch, polish, events, and retention.

Current mode: mock

4-week roadmap

Copy the plan or save it as a share page.

Week 0 launch prep

  • + Polish the first tycoon goal and make the first reward obvious.
  • + Prepare three thumbnail variants before launch.
  • + Write the week-one update log before publishing.
  • + Check cosmetics offers for clarity and fairness.

Week 1 - Polish update

Feature idea
Improve onboarding for Cloud Kitchen Tycoon with clearer arrows, reward labels, and mobile-friendly prompts.
New reward
Starter badge plus one cosmetic color variant.
Thumbnail angle
Before vs after first upgrade moment.
Metric to watch
First-session completion rate
Update log draft
New player flow improved, first rewards are clearer, and early bugs were fixed.
Scope warning
Do not add a large new system before the first session is stable.

Discord announcement

Cloud Kitchen Tycoon just got smoother. Try the improved first session and tell us what still feels confusing.

TikTok caption

We fixed the first minute of Cloud Kitchen Tycoon. Would you keep playing?

Week 2 - Content update

Feature idea
Add one compact tycoon area, route, or upgrade chain tied to retention.
New reward
Three collectible cosmetics or badges.
Thumbnail angle
New area reveal with a readable reward in the foreground.
Metric to watch
Return sessions per player
Update log draft
A new area, fresh rewards, and cleaner progression are live.
Scope warning
Keep content modular so the next update can reuse the same pattern.

Discord announcement

New content is live. Jump in this week for fresh rewards and a new goal path.

TikTok caption

New area just dropped. Which reward would you chase first?

Week 3 - Event update

Feature idea
Add a limited-time challenge with a non-pay-to-win reward and a social leaderboard.
New reward
Limited title, trail, badge, or decoration.
Thumbnail angle
Near-miss event challenge with big readable event text.
Metric to watch
Event participation rate
Update log draft
Limited event challenge is live with a new reward and leaderboard.
Scope warning
Avoid fake urgency or confusing reward terms.

Discord announcement

The limited event is open. Bring a friend and try to beat the weekly challenge.

TikTok caption

Limited event week. Can you beat this challenge?

Week 4 - Retention update

Feature idea
Add daily goals, comeback rewards, and a simple collection board.
New reward
Daily stamp reward path with a cosmetic endpoint.
Thumbnail angle
Collection board progress with a reward almost unlocked.
Metric to watch
Day 1 and Day 7 return rate
Update log draft
Daily goals and collection progress are live for returning players.
Scope warning
Keep streaks forgiving and avoid punishing missed days.

Discord announcement

Daily goals are here. Come back each day for a small goal and a visible reward path.

TikTok caption

Daily goals are live. What should the next reward be?

How to plan updates without over-scoping

A practical roadmap starts with polish, then adds small content, an event, and retention systems that a solo or small team can actually ship.

How to use it

  • + Enter the current launch stage and biggest weakness.
  • + Review each week's feature, reward, and metric.
  • + Cut any feature that is too large for the team size.

Example outputs

  • + Week 1: onboarding polish and clearer rewards.
  • + Week 2: one new area or upgrade path.
  • + Week 4: daily goals and a collection board.

Common mistakes

  • + Adding a large new system before the first session is stable.
  • + Shipping events with fake urgency or unclear rewards.
  • + Ignoring metrics after each update.

Roadmap examples in context

It includes launch prep, four weekly updates, rewards, thumbnail angles, update log drafts, announcements, metrics, and scope warnings.